

As we can see, the Absolute Tribal Authority offers the distinct ability to transition to Feudal, which is necessary if you intend to compete later on. Each level increases these powers and includes everything from the previous one. Tribal Authority pretty much mirrors that of Feudal Authority, albeit with less powers available. Don't risk too much, and try to fight when you aren't carrying a lot of Loot, but it's something to consider.

This might sound a little pointless, but winning a skirmish earns you Prestige, and Prestige is just as valuable a currency for Tribal rulers as gold is. However, with no land to fight over and no real risk of retaliation, Raiding also offers a chance to fight some battles. Hovering over the symbol will also tell you how long until it will be ready again (default 5 year cooldown). This isn't just what you've Raided, but anywhere that cannot currently be Raided again. With your Raiding army selected, hovering the cursor over a non allied province will show you the Raid Loot available and the map will mark Recently Raided provinces with a burning torch symbol.

You can also click Raise Local Raiders at a Rally Point to automate this. Note that Raiding armies suffer 1% Attrition per month. This has to be done inside your own territory but after that you simply march them out onto your neighbours land. To start raiding you don't need to pass any laws or worry about Casus Belli, instead you just raise you army and click the little Start Raiding button on your army panel. Raiding is a time honoured experience for any barbarian warrior and Crusader Kings 3 offers the chance to do just that. With some other basic Perks or just being a bit ruthless with prisoners, you can make a lot more Prestige/month to help fuel your bloodlust.Īnother fantastic part of being Tribal is what you can do with these massive armies. It's also worth considering the Firm Hand Perk, which gives 1% Prestige/month for each Dread you have. This means that without any upgrades you can have twice the army damage you had when you started, which itself was already more than your Feudal counterpart.Īs an additional bonus to Tribal rulers, troops from Feudal Realms will also suffer heavy attrition penalties when in your territory. If you do some napkin math on the benefits of this, even starting the game as a duchy-ranked ruler under a king, you could immediately spend your Prestige to add 50% to your army size with units that do more than twice the damage of basic Levies. Prestige also pays their upkeep which saves a considerable amount of the gold they just wouldn't be getting anyway. This further increases the power disparity between themselves and their Feudal neighbours as even with less gold, they can quickly create Men-at-Arms, while Feudal rulers still can't afford to. While Levies operate the same way as the Feudal peasant armies, the Tribal rulers instead use Prestige to create Men-at-Arms Regiments.
